obee-haive:

Hi I started to use SFM and was wondering how you achieve the sheen of sweat from gfycat/FavorableShadowyJavalina. Looks really sexy.


1. Spawn model

2. Right click on it

3. Add Override materials

4. Right click again and Show in Element Viewer -> AnimationSet

5. Expand materials

6. Choose a material you want to edit (in my case it was body and head)

7. Right click on it and add Attribute -> float and name it “$phongboost” (without quotes)

8. Add another float attribute and name it “$phongexponent”

9. For Triss my values were 15 for phongboost and 30 for phongexponent